Last week, Microsoft announced that Rocket League will be the first game with the capacity to support cross-play between PlayStation 4 and Xbox One.
While it remains pretty unclear whether or not Sony will actually take Microsoft up on the offer, the team behind Rocket League have shared their thoughts.
As it turns out, Psyonix Studios has already figured out the technology needed to bridge the gap between the two gaming communities.
Speaking to GameSpot, Psyonix vice president Jeremy Dunham said the only thing left to work out was the politics of the arrangement – no surprise there, then.
The only thing we have to do now is sort of find out where we stand politically with everyone, and then it’s full steam ahead to finish the solution that we’ve already started. Technologically everything works, we’ve got it figured out, just a little bit of time to get everything up and running.
Right now, excitement is the best way to put it. We just want to get in there and make it happen.
Elation is probably another word I would use. We’re just excited.
By all accounts then, it seems we’re all just waiting for Sony to jump on board. Come on, guys.
Dunham continued by suggesting that combining separate player bases would actually be beneficial to the future of Rocket League.
More players, for everyone, means more games, and more games means more participation and community feedback, which we can then put into the game as a whole and not have to worry about siloing off certain features of certain platforms because this version doesn’t have it, or whatever the situation may be.
Rocket League currently supports cross play between PC and Xbox One, and PC and PlayStation 4.
Will those crazy kids at Sony and Microsoft ever get it together? Time will tell.