Patrice Désilets – the creator of Assassin’s Creed – has a pretty complicated past with Ubisoft, so it’s not surprising that he hasn’t played one of their games in quite some time.
Désilets revealed in a new interview with Edge Magazine (via VideoGamer) that he hasn’t played a Ubisoft game since 2012, due to it feeling “too personal”.
I’m not a good person to ask about how I feel about Ubisoft games. I haven’t played an Ubisoft game since 2012. I played the first two hours of Assassin’s Creed III, and that was it. With all due respect, I love Ubisoft very much, but I cannot see their logo on my TV screen. It feels too personal. This is my flaw. I’m too personal.
Désilets left Ubisoft for THQ Montreal halfway through the development of Assassin’s Creed: Brotherhood, where he spent two years on a game called 1666: Amsterdam.
In an awkward twist of fate, THQ was then bought by Ubisoft, who put his game on hold and fired him. This led to a lawsuit for nearly half a million dollars and the rights to 1666: Amsterdam in 2013, though this was settled back in April when Ubisoft returned the game to Désilets.
With all that hiring, firing, and scuffles for creative control, it’s not that hard to see why Désilets might not be in the best mood whenever the Ubisoft logo appears on his screen.
Still, hopefully he can move on from this issue one day, as the likes of For Honor and Watch Dogs 2 are looking pretty cool.
Maybe Ubisoft can even get their shit together and make a new Rayman game soon. Right? RIGHT?
Désilets started his own studio after leaving Ubisoft, but it’s not clear if he ever intends to return to 1666: Amsterdam.
Ewan Moore is a journalist at UNILAD Gaming who still quite hasn’t gotten out of his mid 00’s emo phase. After graduating from the University of Portsmouth in 2015 with a BA in Journalism & Media Studies (thanks for asking), he went on to do some freelance words for various places, including Kotaku, Den of Geek, and TheSixthAxis, before landing a full time gig at UNILAD in 2016.