Call Of Duty Returns To Its Roots In World War II Gameplay Trailer


A gameplay trailer for Call of Duty: World War II has arrived and it looks sick.

The trailer, released at today’s launch of E3 2017, purports to show a big focus on multiplayer with its move out of space and back to its roots.

Activision recently revealed the upcoming game will have a divisions system rather than create-a-class.


There will also be a multiplayer hub called ‘Headquarters’ in which players will be allowed to engage in ‘robust social space’ so that they can interact with other characters. It has been compared to the Tower in Destiny.

Chief operating and development officer for Sledgehammer Games, Michael Condrey, said in an interview with PlayStation:

We’re days away from E3 2017 and the team at Sledgehammer Games can hardly wait to share more on our multiplayer plans. We’re particularly looking forward to revealing more on divisions.

Divisions fundamentally redefines how players invest in their multiplayer soldier career. Replacing the create-a-class system, players choose from five iconic World War II divisions each with specific basic combat training, division training and weapon skills.

We think it’ll intrigue Call of Duty series veterans, and we can’t wait for our fans to see it for themselves.

[ooyala code=”t0aDhrYjE6WaRbQHUOJKLp4b-MjhzUiA” player_id=”5df2ff5a35d24237905833bd032cd5d8″ auto=”true” width=”1280″ height=”720″ pcode=”twa2oyOnjiGwU8-cvdRQbrVTiR2l”]

Call of Duty: WWII is set for release November 3.