Quantic Dream has announced that the PS4 exclusive android adventure Detroit: Become Human has surpassed two million sales, making it the studio’s fastest selling game to date.
These impressive numbers put Detroit ahead of Quantic’s previous efforts The Nomad Soul (1999), Fahrenheit (2005), Heavy Rain (2010), and Beyond: Two Souls (2013), despite some very divisive reviews – critics seemed to either love or hate this one.
If you compare Detroit’s numbers to other 2018 PS4 exclusives like Spider-Man and God of War, then the numbers admittedly aren’t that massive. But given that Detroit wasn’t working with an established franchise, nor did it have the face and name of a popular Marvel superhero on its front cover, I think we can all agree that it’s still an impressive showing from Quantic.
Interestingly enough, Quantic gave a pretty odd response on Twitter when asked if the game had actually made a profit. Personally, I reckon they just don’t feel obligated to share those numbers with the public, but some have perceived the response as Quantic dodging the question.
You can check it out and judge for yourself below.
We left an imprint in 2 to 3 million people’s minds (and counting). We made them cry and laugh and feel for a number of characters. We made them truly feel alive. That is what counts :-).
— QUANTIC DREAM #DetroitBecomeHuman (@Quantic_Dream) December 12, 2018
Of course, all anyone can really do is hope their work can improve on what they’ve done before. By that metric, Detroit: Become Human has absolutely been a success.
Ewan Moore is a journalist at UNILAD Gaming who still quite hasn’t gotten out of his mid 00’s emo phase. After graduating from the University of Portsmouth in 2015 with a BA in Journalism & Media Studies (thanks for asking), he went on to do some freelance words for various places, including Kotaku, Den of Geek, and TheSixthAxis, before landing a full time gig at UNILAD in 2016.