Guess what? EA has announced FIFA 17. I know, I never saw it coming either.
Most of the details are being kept fairly close to EA’s chest right now, but one notable change that has been revealed, is a shift in game engines.
FIFA 17 will be powered by Frostbite, the very same engine used by many other EA franchises, including Battlefield 1, and Star Wars Battlefront.
EA previously used the Ignite engine for FIFA, but the company has been working hard in recent years to shift all its games over to the Frostbite engine.
EA hasn’t discussed what effect the shift to Frostbite will have on the game, but said in a press release:
Frostbite delivers authentic, true-to-life action, takes players to new football worlds, and introduces fans to characters full of depth and emotion.
Executive producer David Rutter added:
Frostbite unlocks a whole new world of possibilities for the FIFA franchise and its fans. We have never been as excited as we are today about the future of football and the experiences we are going to deliver in FIFA 17.
FIFA 17 has also seen contributions from a number of real life players: Real Madrid’s James Rodriguez, Manchester United’s Anthony Martial, Chelsea’s Eden Hazard, and Borussia Dortmund’s Marco Reus.
Again, it’s not clear what their contribution was just yet, but apparently they “influenced complete innovation in the action on the pitch.” – Check out a brief teaser below.
FIFA 17 launches for PS4, Xbox One, Xbox 360, PS3, and PC in North America on September 27 and globally on September 29. Expect more details at E3.
Ewan Moore is a journalist at UNILAD Gaming who still quite hasn’t gotten out of his mid 00’s emo phase. After graduating from the University of Portsmouth in 2015 with a BA in Journalism & Media Studies (thanks for asking), he went on to do some freelance words for various places, including Kotaku, Den of Geek, and TheSixthAxis, before landing a full time gig at UNILAD in 2016.