Guillermo Del Toro Speaks Out On His Involvement With Death Stranding

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Gamers with an interest in the doomed Silent Hills/P.T project will know that it was a collaboration between Kojima and director Guillermo Del Toro. 

A psychological horror game between the Metal Gear creator and director of gems like Pan’s Labyrinth and Hellboy would have been fucking amazing – just look at how well P.T did.

Of course, that was all scrapped by Konami, but when Kojima announced his new game – Death Stranding – there were doubtless plenty (myself included) who lived in hope that the promising collaboration between Kojima, Del Toro, and actor Norman Reedus was set to continue.

Given the fact that Reedus will star in Death Stranding, and that Del Toro actually appears as a character in the second trailer as the bloke holding the baby jar (see above), you’d be forgiven for thinking that this was in some way a continuation of that partnership.

Unfortunately, Del Toro recently confirmed to IGN that while he is a character in Death Stranding, he wasn’t involved creatively in any way.

He explained:

Kojima-san called me and said, ‘I want you to be a character in the game,’ and I said, ‘Gladly.’ He’s discussed his ideas so I could understand the character, but other than that I’m not involved, creatively, at all.

Del Toro added that the game is ‘100 percent’ Kojima’s work, and he’s little more than a ‘cheerleader’ and ‘puppet’ in the developer’s hands.

Death Stranding will be Kojima’s first game since splitting up with Konami, though there’s nothing to say a future collaboration between the developer and the director can’t happen.