Since being unveiled at E3 2018, details on Halo Infinite have been decidedly thin on the ground. We know it’s a proper Halo game, and that it’ll be developed by 343 Studios, the team behind Halo 4 and Halo 5 – but that’s kind of it.
One of the big rumours going around for Halo Infinite was that it’d likely end up being a next gen title, skipping Xbox One and arriving (potentially) as a launch title for Microsoft’s next console.
Thankfully, Halo franchise development director Frank O’Connor has stepped in to quash these rumours and confirm that the game will indeed be coming to Xbox One, though he stopped short of confirming a release window. Tricky devil.
Responding to a question on Twitter, O’Connor said, “Halo Infinite will be released for Xbox One and appropriately spec’d PCs.”
The rumour that Halo Infinite would miss out on Xbox One really picked up steam when Microsoft insider Brad Sams implied on his YouTube show that Microsoft didn’t want to show any gameplay of Infinite at E3 because it would have made current gen games look bad.
They didn’t want to show off any part of the game because it actually looked pretty damn good and they didn’t want to make current-gen stuff look bad.
I have no idea what leak you're talking about, but Halo Infinite will be released for Xbox One and appropriately spec'd PCs.
— Frank O'Connor (@franklez) March 5, 2019
There’s also the fact that all signs point towards Microsoft unveiling new Xbox hardware at E3 this year, so that’s had fans thinking Halo Infinite would serve as something of a flagship title for the new console.
With so many separate components all pointing towards no Halo Infinite on Xbox One, it’s nice to finally have some kind of official confirmation that this isn’t the case. The Xbox One deserves a great game to go out on, after all, and a new Halo could really deliver.
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