As much as I love MediEvil, I have to admit that the base gameplay hasn’t aged brilliantly. While I’d definitely buy and play the hell out of a shiny remastered version, I’d much rather have a full fat remake.
Good news then, as according to Sony Worldwide Studios chairman Shawn Layden has claimed that the upcoming PS4 version of the beloved classic will indeed be a remake, and not just a remastered face-lift.
Layden explained on PlayStation Blogcast:
I think there have been some words that might sound alike but mean different things – like remake and remaster. This is a remake. We’ve taken the original game design and we’ve taken a lot of the key art, some of the other attributes of the game design and ethos, if you will. And we’re working with a developer called Other Ocean Interactive, and they are remaking MediEvil in that design – the original MediEvil from PS1. The one that I worked on when I was in Tokyo.
When MediEvil was unveiled during PSX 2017 last year, we were specifically told that it’d be a remaster. Perhaps the team decided during development that it would work better if certain elements of the game were remade entirely?
That could also explain why we haven’t actually seen a shred of gameplay for about a year now. As it turns out though, Mr Layden has confirmed that we’ll be getting our first proper look at the MediEvil remake (NOT remaster) on October 31 – better known as Halloween to our spooky friends.
Layden also revealed that the game is being worked on by many members of the original development team, so no matter what changes, it should remain faithful to the spirit of the original classic.
Ewan Moore is a journalist at UNILAD Gaming who still quite hasn’t gotten out of his mid 00’s emo phase. After graduating from the University of Portsmouth in 2015 with a BA in Journalism & Media Studies (thanks for asking), he went on to do some freelance words for various places, including Kotaku, Den of Geek, and TheSixthAxis, before landing a full time gig at UNILAD in 2016.