No Man’s Sky’s Day One Update Introduces A Ton Of New Features

by : Ewan Moore on : 08 Aug 2016 12:26

Fans will be glad to hear that No Man’s Sky is getting a Day One patch that will – among other things – fix a number of exploits and bugs reported by players who got the game early. 

Unfortunately there’s a catch for these early players. Hello Game’s Sean Murray revealed that anyone who plays the game before installing the patch will want to delete their save.

BlueSpaceBlueSpaceHello Games

Murray explained on the game’s official website:

If you had an early copy somehow, your save game will technically work post update, but you will miss out on new content and experiences if you don’t delete your save before updating (should be obvious why from notes below). We highly recommend deleting your save if you have played before updating your game (we won’t do this in future, but it’s a day zero update).

The update is already available for lucky early receivers of the game, and will obviously also be ready for those who get it on release day.


Hello Games has introduced a ton of features to the game that nobody was expecting – the most encouraging one being the removal of an exploit that allowed one player to beat the game in a mere 30 hours.

Other changes include three paths players can follow, changes to the way terrain generation works, and tweaked combat mechanics. The size of the game’s galaxies are also now ten times larger. Check out a full list here.

Murray previously revealed he wants No Man’s Sky to be the kind of the game that changes and evolves based on player feedback – this patch will be the first of many free updates.

Murray also talked us through a number of features that will be coming soon, including base building and the ability to own space freighters:

Temporal AA and my new cloud rendering tech should be coming soon too. It will really change the game again, and enhance it visually. This universe we’ve built is a pretty large canvas, we’ve got a lot of ideas. This is the type of game we want to be.

So basically, anyone that was disappointed about fans early impressions of No Man’s Sky can probably chill out – I think we’ll be playing this game for a long, long time.

Ewan Moore

Ewan Moore is a journalist at UNILAD Gaming who still quite hasn't gotten out of his mid 00's emo phase. After graduating from the University of Portsmouth in 2015 with a BA in Journalism & Media Studies (thanks for asking), he went on to do some freelance words for various places, including Kotaku, Den of Geek, and TheSixthAxis, before landing a full time gig at UNILAD in 2016.

Topics: Gaming