There’s an argument to made that the original Assassin’s Creed was the first truly ‘modern’ AAA title, and the one which laid down the foundations for the many subsequent action/adventure games on PS3/360.
However, even the greatest titles begin to show their age eventually – and after nearly a decade Assassin’s Creed just doesn’t really hold up visually.
Enter modder Hecumarine, who has been working to completely visually overhaul the Ubisoft classic for years now. Back in 2014, he managed to bring the game more in-line with 2011’s Revelations, but he’s still not done.
Hecumarine said on ModDB:
You may ask why all the effort? Is the final version not enough? I thought so myself, but when I increased the resolution of the textures for the first time, I saw the huge difference, and so it motivated me to keep the mod growing. Not only that, I also improved a lot of particles, fixed many ugly things and added some new textures in the latest version. I even analysed every city in the game and improved the atmosphere even more. Even the colour palette was reworked again so that you don’t need to use SweetFX anymore.
Particle effects – such as smoke and fire – now look better than ever, while texture resolution has been doubled, going from 256×256 to 512×512, and then 512×512 to 1024×1024.
But why not judge for yourself? Check out a few comparison screenshots just below.
Some of the textures were actually ported from Assassin’s Creed: Revelations, while others are entirely new. Many NPC skins have also been updated, making them nice and shiny.
While an official remake of the original Assassin’s Creed is doubtless inevitable, this is more than good enough to keep us going in the meantime.