Advert

This Graphical Breakthrough Will Allow Lifelike Skin Texture In Future Games

Published 
| Last updated 

The astounding breakthrough has been revealed at the computer graphics convention Siggraph in LA and is set to revolutionise the way characters will look in games.

Thanks to the joint efforts of the USC Institute for Creative Technologies and the Imperial College London, we might be passing through the uncanny valley, and into a whole new world of realistic computer graphics.

Advert

The two companies have developed a brilliant new method of capturing the subtle deformations of human skin as it changes organically. At the moment, motion capture is the preferred way of creating faces in video games as it picks up all the nuances that an animator might miss, but it’s not perfect.

This groundbreaking technique captures an actor’s face at a resolution of 10 microns in a specially designed rig, allowing for pin point accuracy down to the pores in the skin. Using custom software, the captured image is then transferred directly onto the artificial skin of a CG character.

Gizmodo

The final goal here is to have a system that perfectly simulates human skin on its own without the need for actors, creating completely lifelike, yet totally fictitious characters. There’s no denying the possibilities are astounding with this tech, but it’s difficult to know when we’ll see it used practically in video games.

Advert

If you think you can wrap your head around the science behind all this, check out the USC Institute for Creative Technologies website for more information, and updates on their progress with the project.

Topics: Gaming

Credits

Gizmodo
  1. Gizmodo

    A Graphics Breakthrough Makes Perfect CGI Skin

Mark Foster
More like this
Advert
Advert
Advert

Chosen for YouChosen for You

News

Amber Heard Files For New Trial Against Johnny Depp Due To 'Inconsistent Verdicts'

a few seconds ago

Most Read StoriesMost Read

Film & TV

Fans Think Stranger Things Has Now Confirmed Will's Sexuality

19 hours ago