Ubisoft has announced that For Honor will be getting a closed alpha test starting September 15 and lasting until September 18.
For anyone interested in playing early, you can can sign up for access on the game’s official website.
In addition, Ubisoft also detailed the 12 playable heroes we can expect to use in the historically inclined fighting game, which uses the insanely brilliant premise of bringing warriors from across time to one battlefield.
These warriors are split into three ‘factions’: Knight, Viking, and Samurai. Each faction is then made of four ‘true elite warriors’ that are capable of going out and causing real chaos.
Ubisoft said in a press release:
For Honor embarks players in the chaos, fury and brutality of ruthless, visceral close-quarter combat featuring the brutal Vikings, the deadly Knights and the cold-blooded Samurai. In each faction, players will be able to choose among four different types of Heroes.
Check out the below trailer for a rundown on each of the heroes and what they bring to the table in terms of combat prowess.
Ubisoft also outlined For Honor’s progression system, which is apparently unique to each hero, with certain elements shared across modes.
At the end of each multiplayer match and each campaign mission, players are awarded XP that unlocks new combat abilities and new visual customization options. They also have the chance to loot armor and weapon parts on the battlefield, with specific stats allowing each player to adapt their gear to their playstyle while ensuring fairness and balance in multiplayer.
Finally, Ubisoft revealed that the PC version of For Honor is being developed by Blue Byte, which most recently worked on DLC content for Rainbow Six Siege.
For Honor will come to PlayStation 4, Xbox One, and PC on February 14, 2017.
Ewan Moore is a journalist at UNILAD Gaming who still quite hasn’t gotten out of his mid 00’s emo phase. After graduating from the University of Portsmouth in 2015 with a BA in Journalism & Media Studies (thanks for asking), he went on to do some freelance words for various places, including Kotaku, Den of Geek, and TheSixthAxis, before landing a full time gig at UNILAD in 2016.