Resident Evil’s infamous Spencer Mansion is perhaps one of the more famous buildings in videogame history.
After all, it’s got a ton of bedrooms and bathrooms, an ornate entrance hall, an exquisite dining room, a secret basement lab full of undead monsters, and a giant snake in the library.
Basically, it’s every estate agents dream.
Anyway, 3D artist B.O.W. Qin recently spent the past few months single-handedly putting together a recreation of the mansion’s entrance hall in Unreal Engine 4.
Because of course, all things must be rendered in Unreal Engine 4 at some point – it’s the law.
Obviously the finished product looks incredible, probably just as good as the recent Resident Evil HD remaster, which is super impressive when you consider it was done by one dude.
Check it out below:
It seems that B.O.W. Qin plans to go on to recreate the the main hall next – could an Unreal Engine 4 version of the whole mansion be on the cards? Let’s hope so.
Ewan Moore is a journalist at UNILAD Gaming who still quite hasn’t gotten out of his mid 00’s emo phase. After graduating from the University of Portsmouth in 2015 with a BA in Journalism & Media Studies (thanks for asking), he went on to do some freelance words for various places, including Kotaku, Den of Geek, and TheSixthAxis, before landing a full time gig at UNILAD in 2016.